The people and process behind the game
About Cysmic
A creator-led tactical science-fiction project shaped through prototypes, playtests, crowdfunding, production, and a passionate tabletop community.
A world built around one impossible choice
Designed by Jason Blake.
Cysmic is designed by Jason Blake and published by Star Reach Games, with artwork credited to Jason Blake and Szymek Dmitruk. The project grew from a hand-built tabletop concept into a fully produced science-fiction experience backed by more than 1,300 people on Gamefound.
The design is driven by a simple promise: every system should intensify the race to escape. Combat, negotiation, economics, exploration, faction powers, and even the changing map all point toward the same dramatic finish.


Prototype to production
Built through iteration.
Cysmic’s development spans repeated prototypes, convention play, campaign refinement, component upgrades, manufacturing, and fulfillment. That progression is visible in the game’s evolving table presence and its focus on purposeful physical components.
Community powered
Backers, reviewers, designers, and playtesters helped pressure-test the experience and carry Cysmic from a creator-led project to a finished production game.
Work with Star Reach Games
For media, retail, convention, collaboration, or game questions, reach out directly to the Cysmic team.
Contact the team
